Low light conditions limit proper functioning of AR applications
Augmented reality applications works by placing digital objects like text, image or video in your surroundings providing for an immersive experience. In order to have a clear undisruptive experience it is important that along with the hardware and software, your surroundings are also suitable enough for these applications to work seamlessly.
If we talk about mobile AR, these days most of the smartphones come with high resolution cameras that can capture good images of your surroundings and help rendering of digital objects around them. But for an augmented reality application to work, just taking pictures of is not enough.
Augmented reality apps work with your surroundings by finding distinct feature points, and clusters of those feature points called planes. To give you a better idea, a textured surface will have better identifiable feature points than plane surface. Once the application recognises these feature points and planes, they are able to place digital objects in your view of the real world. Hence along with the camera, good lighting conditions are also crucial. In poor lighting conditions such as too low or too bright, the AR application will fail to recognize suitable surroundings and hence either there will be delayed or improper rendering of digital objects, leading to a disruptive rather than an immersive experience.